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The character name “Jumpman” isn’t popular for long which led Nintendo executives to change to “Mario” because of the likeness to the company’s landlord although they were still worried of whether or not the game would be successful due to the story-like style was a new feature in the video game genre at that time.

Executives even wondered whether the name would be appropriate as in Japanese, “kong” means gorilla, and “donkey” was a word meant stupid. Fortunately, “Donkey Kong” ended up doing very well. 

After years of selling its games made for devices developed by other companies, Nintendo developed and released its own game console, the Nintendo Entertainment System, to worldwide market in 1985.

It was a big bet when Nintendo decided to make gaming consoles; however it paid off as the NES sold over 60 million units. The New York Times regarded the buzz for the gaming system as a “teenage cultural phenomenon” in 1988. 

In 1985, Mario got his big break to become the star as Miyamoto reinvented “Donkey Kong” for the Nintendo Entertainment System with the same objective of rescuing the Princess Peach, and saving the Mushroom Kingdom.

In this Feb. 6, 1997, Shigeru Miyamoto, developer of Super Mario video game series, introduced Super Mario 64 at the Nintendo Co. headquarters in Kyoto, Japan. Although Mario hasn’t changed much in nearly three decades, the latest released version “The New Super Mario Bros. Wii,” has become one of the holiday season’s top titles which helped Nintendo to bounce back after the Video Game Crash of 1983 when there were too many bad games and ill-functioning consoles launched in the market. Children were more familiar with Mario than they were with Mickey Mouse or Bugs Bunny. Mario and his brother Luigi have become a full-blown sensation and one of the most iconic, phenomenon and  mass-produced video games of all time.