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Best Nintendo games of the decade (Part 2)

The building in the newest released Luigi’s Mansion 3 is literally a hotel. There’s even the name sign on the front yard indicates so. On that loosely rationale alone we’re eliminating it from our list and choosing Luigi’s Mansion 2 as the best Luigi game of the decade. It’s a tightly constructed Nintendo adventure that requires players backtrack across its cleverly built halls, but never cause the feeling like you’re retreading. Armed with no more than a torch, a vacuum cleaner and Charles Martinet’s beautiful voice acting, Luigi’s persona really the star in this ghost-hunting game. We’re fans of alliteration although in no way would this game be half the fun if it was named Mario’s Mansion.

Captain Toad: Treasure Tracker

Nintendo games have always been famous for their charm, but somehow Captain Toad manages to increase to a new heights of adorable quirk. A upgrade from the bonus levels in Super Mario 3D World, each level contains a little diorama that an intrepid, anthropomorphic mushroom must discover, scale and reach the end of, handling compact puzzles along the way, while avoiding being killed by bullet bills, goombas, shy guys, et al. It’s similar to play a physical Mario level being built inside a bottle, with layers of extra icing on top, which is delightful.

Fire Emblem: Awakening

Advance Wars is a series of strategy games created by Intelligent Systems, questioned everyone when it planned to develop a game for the then-new 3DS in 2012. After all, people can betray each other while robots don’t, they can fall off as being shoot, and best of all, they can hook up. And so the Fire Emblem franchise was revived – and became the wonderful rock-paper-scissors style tactics and the threat that permadeath induces. It also came the mind-bending intrigue that let all characters chat each other up, get married and have kids that can immediately start battling. It was a perfect, intoxicating combination of the two and for money, the best among the best of the recent version of Fire Emblem games, which have developed more and more towards Japanese dating simulators with each passing release.

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Nintendo – the game giant

Hiroshi Yamauchi expanded Nintendo business into various industries outside gaming between 1963 and 1968, after it went IPO which gave him financial flexibility. The first offshoot is the “love hotel” business where people could rent rooms by the hour. Yamauchi was once famous for his affairs, and because hotels in Japan at that time only allowed booking for a night, his decided to open his own hotel allowed him free to entry as a frequent guest. The love hotels performing well, but ultimately being shut down because Yamauchi’s desire to explore other rising businesses. Nintendo also found success with taxi service, which quickly dissolved because a labor union dispute turned pricey. Nintendo’s last venture was an instant rice company, but, once again, Yamauchi ultimately decided to shut down to focus on the company’s historic roots in gaming. This time, Nintendo went all-in on the gaming industry with the next big thing were toys and electronic games. And thanks to assembly-line-workers, the “Beam Gun” was invented and released in 1970.

Ralph Baer, a German-American engineer, was an important element in making Nintendo became how it is today by developing a console where players could enjoy video games on a TV screen. Nintendo realized the possibility of the invention, and bought the rights in 1975 when the EVR Race was released.
In 1979, Minoru Arakawa, Yamauchi’s son-in-law, was appointed as the president of Nintendo of America, and launched shops in New York City to expand the business’s games to the West. Then Nintendo had set up a division for coin-operated games in 1979  in Seattle, where Arakawa oversaw product development which allow Shigeru Miyamoto — a young developer to create one of Nintendo’s now most famous games: “Donkey Kong.” in 1980 which consisted of a single premise: Jumpman, a carpenter, trying to rescue his girlfriend, Pauline, from pet gorilla, who’d kidnapped her. The player must run, jump, and climb a series of obstacles in an attempt to save her. 

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Nintendo – the 130-year-old gaming giant

Do you know that Nintendo used to be a playing card company before becoming an-favorite gaming giant? Do you know that the company turns 130-year this year?

In this post, we will talk about the improvement of Nintendo.

Nintendo turns 130 years old this year. Through time, a lot has changed, pivots have been made just like any other company that’s been able to survive or over a century. It has seen economic downturns then came back, product launch failures, and succeed.

Nintendo gave us the little plumber we’ve marveled, as well as numerous other video game character many ’90s kids consider as parts of their identity. All has its founder Fusajiro Yamauchi to thank for as he started manufacturing Hanafuda cards, and established Nintendo Koppai, on September 23, 1889 in Kyoto, Japan.

The Hanafuda cards had dots and pops of yellow and red with bold, black lines, featuring song birds, flowers, and cherry blossoms used for multiple games as well as gambling. The playing cards were even played by some notorious gangs, including the crime syndicate the Yakuza. 

In the early 1900s, Nintendo became the largest card-selling business in Japan. Fusajiro Yamauchi passed away in 1940, and his 22-year-old great-grandson Hiroshi took over the company in 1949.

He utilized the success momentum of the card playing’s revenue to venture into other fields such as taxi services, ramen noodles, short-term “love” hotels, and, video games. But only one of those paid off. 

Today, Nintendo gains billions of dollars in revenue from selling its consoles, from the Switch to Wii, and games series like cult-favorite “The Legend of Zelda” and newbies like “Animal Crossing.”

Hiroshi continued to manage Nintendo for the next 50 years and led the “transition from traditional playing-card maker to video game giant” after a trip to America despite all the trials, errors, and business pivots in that half century

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The Multi Billion Dollar Industry

Computer games are a multi-billion-dollar industry in the world with hundred thousands of companies developing and publishing games and thousands of companies joining each year. These companies utilize continuous innovation in technology and highly skilled educated gamers to develop new attractive computer games. The demand for computer games are huge just as about everyone has played computer games as a kid, they continue to play computer games when growing up although it is just occasionally. Computer game industry is a highly competitive market which requires workers to have advanced training in skills like computer graphics, animation, software design, or programming in order to fill a vacancy. To survive in this severe industry, companies must be on top of innovation, imagination, knowledge and continuously being able to adapt to new demand.

As a gamer, if you ever wanted to become a game developer, you would need to master one or more of the skills listed above to even have a chance at breaking into the field. Those that have experience developing games of any kind would get you some advantages over other candidate; however, you will still be up against many other talents.

There is, however, a bright future as the industry is continuing to grow stronger than ever before gaining over 1.2 billion in 2015 in spending and that only doesn’t include hardware and accessories spending, only content spending. Thus, it demands to recruit more and more will be available. In the United State only, the gaming industry contribute over $11 billion to GDP in 2016 and the amount is certain to grow in the foreseeable future. The average salary for a person working in this industry is also incredible of over $90,000. No wonder why the competition is fierce.

To learn more about the business side of computer game, don’t forget to check out other articles.